Crossword Meter Messaging
A new strategy for Crossword Subscriptions
Role: UX Design, UI Design, User Research
Platform: iOS, Android, Web
Design Tools: Figma
Research Objectives
Understand users’ willingness to create a free account to access additional gameplay features.
Evaluate perceived value of premium features and willingness to pay.
Identify key motivators and blockers that could influence metering and monetization strategies.
Methodology
User testing was conducted with both U.S. and international players. Participants were shown potential feature offerings and asked about their interest in creating an account or paying for access. Feedback included both quantitative responses and qualitative insights.
Key Findings
Willing to Create an Account
Most users expressed openness to creating a free account when access to enhanced features was clearly communicated. Preferences leaned toward functionality that improved gameplay experience and personalization. Some features—while seemingly useful—were met with hesitation due to perceived impact on game integrity or enjoyment.
“The unlimited hints is tempting, but I would prefer not to have it.”
-Crossword Player
“I know there will always be another site where I could play for free.”
-Crossword Player
Final Strategy & Design
Free Unsubscribed Users
Can play the daily puzzle:
Ads shown during gameplay
No saved progress or stats
No access to puzzle archives
Registered Users
Can play the daily puzzle:
Can save progress and track stats
Can adjust difficulty settings
Limited access to past puzzles
Ads still shown
Premium Users
Ad-free experience:
Unlimited access to puzzle archives
Access to hints, reveals, and exclusive puzzle content
Enhanced stat tracking and customization options
Requires a paid subscription
The meter messaging component was strategically integrated throughout the Crossword experience—from the start screen to mid-game pauses and reward screens. It reminded free and registered users how many games they had left each week and included tooltips to clarify when free plays would reset. The component was added to the USA TODAY design system for consistent, scalable use.
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